Here is a high level view of the changes:
GLideN64 has been added and you can select it as the default plugin in the welcome screen
Add new audio and input plugin
Added “enhancement patches”
Cheat system has been rebuilt from the ground up
Ability to change defaults
Saves in their own unique directory
Add Shygoo’s debugger code
Fixed FPU issue – Indiana Jones, Donkey Kong 64
Fix bugs in shortcut assignment
Large address aware
Now built with Visual Studio 2015
Some major changes happening on my end. @chriz2600 and I are proud to be working with @woozle64 and we have formed a company together, PixelFX. Don’t worry PS2/Xbox are still happening 🙂 We are just going to make some N64’s happy first. https://t.co/yN6U0LV1B9
見比べるとEON Super 64はアナログ特有の上から下に流れるノイズが入っていたり映像が揺れる場面がありましたがWARRIOR64はノイズも少なくはっきりくっきりした印象です。色味についてはEON Super 64は色味が薄く、WARRIOR64の方は濃い出力です。ガンマ補正されていないような感じがします。
あとWARRIOR64の方はスイッチの切り替えでアスペクト比を16:9と4:3に切り替えることができます。